A Google user
Really annoying that you somehow exactly have to learn how far the damn cube jumps, I failed like 25 times on the third level. In some games the learning curve is fun and adds to the game, but in this one the mechanics are already annoying and hard to master, and not being able to see where your square will end up just feels like playing it blindly. Graphic designer did a really good job though, it looks super good but it just isn't weighing up to the flaws of the game. I do not recommend.
4 people found this review helpful
Hi Henk, I'm sorry the game has dissapointed you. It was my mistake in game design terms not to improve the difficulty progression before the production release of the game. I have a pending update that have some improvements regarding difficulty and of course it will be worked on future iterations. Hope you can give us a second chance. Thanks
A Google user
Ive only just now started but i love the simplistic style of the game, its smooth and its fun though hard to get good at. Though, i wish you could toggle the dotted line turning on since i dont really like having a helping hand no mater what.
9 people found this review helpful
Mate Devs
October 25, 2019
Thanks for your review. We planned to include a toggle functionality for the dotted line so will be ready on the next update for sure
A Google user
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Fun game, but the dotted guide line turns on automatically after a certain number of deaths and you can't turn it off, and more importantly a glitch is forcing me to jump straight up, leaving the game unplayable
27 people found this review helpful
Hi Liam, the fills up bug is hopefully fixed in the update that we have pending review.
Regarding the trajectory path we though about it as a helper when you get stuck in a level, so we didn't planned a toggle functionality of this, but will take a lot for sure.
So just keep in touch with us for the future versions!