Belontiga Joker
Combat is repetitive with no path choices. Enemies need to get stronger as you progress to 30. No inventory, items, or scavenging. There should be a hold to view character/enemy stats and statuses option. Damage values sometimes seem inconsistent with card values. Enemies need stun resistance in the turn after being stunned. Cards need balancing, need an option to preview upgrades. Events are just 50/50 chance. Ad boxes should give 3 dif. options to choose from. Little character/card variation.
2 people found this review helpful
Brinz Kerby Dumadaug
The games good, it has solid gameplay — pretty simple and basic to understand, which is good. It would be nice if you can stack shields that are displayed on the character cards, it would also be great if there's a dodge and miss chance, and a certain mechanic where if the enemies are positioned on the far left then they are less likely to hit my characters positioned on the far right. Overall, this game is good and has little to no bugs.
Master Goodfrey
A pretty enjoyable game, but it's just very limited when it comes to alot of things. For example, the characters can't replace or create their own setups like adding a new card and remove another card. Second, the artifact is kind of useless in in my opinion because it cant be upgraded or stack to increase the power escpecially since monsters are getting stronger each stage. Third, it's just overall the same thing over and over again. Like there's no new encounter or anything....