Lauren first heard of the Design Challenge from an online community. Having always been interested in game design, the Design Challenge was the perfect opportunity for her to test the waters. "The Design Challenge really motivated me to take my ideas and make something concrete out of them. If it can do that [for] everyone who likes video games and game design, then I think the possibilities are endless," Lauren explains. Prior to the competition Lauren didn't see a place for herself in the gaming industry.
Since the Design Challenge, Lauren has learned that game development has a place for everyone. "Change The Game taught me that the game industry embraces people with all interests, from musicians to programmers," says Lauren. The Design Challenge has opened the door for Lauren to meet women in all kinds of roles, as well as fellow teenage game designers. Lauren now plans on pursuing a future in game development. Palette is a visual learning game about colors and proportions. "My inspiration came from art class. I got the idea to make a game that lets you test out color combinations before mixing, which would help artists paint," remarks Lauren. The player is an artist whose mission is to collect all the paints needed to reveal and recreate famous paintings. This allows aspiring and trained painters to mix new colors without lifting a brush. Ultimately, players will have an understanding of color theory, art history, and ratios.