Anthony and Mark managed to sit down and talk with the man responsible for the indie arcade game DEATHBALL, Tony Hauber. DeathBall is sort of like a competitive one to two player game of soccer, played by wizards! Think Rocket League meets Shovel Knight, and you have the right idea. Tony tells us how he got started designing and producing this original game back when he lived in San Francisco, and his move back home to Elkader, Iowa where he now calls home base. We also go over the fundamentals of game design, what really matters when it comes to game play, the trial and error process of how he went about implementing it into DeathBall, and his love of the indie smash arcade hit Killer Queen. He is now accepting orders for your arcade or bar, and you can find out more in the links below. It was incredibly interesting to talk to him about this whole process, and even more fun playing it! Thanks for talking to us Tony! We hope you enjoy! CONTACTING TONY HAUBER - DEATHBALL: DEATHBALL Website: DEATHBALL Facebook: LISTEN/SUBSCRIBE: iTUNES: GOOGLE PLAY: SOUNDCLOUD: YOUTUBE: STITCHER: TUNEIN: CONNECT: WEBSITE: FACEBOOK: TWITTER: TUMBLR: INSTAGRAM: E-MAIL: PHONE: (414) 530-5432 Call us with your hot movie and gaming takes! Get on the horn with that drunk dial and we’ll react on a future episode! Sound-Off, GaM-ers! MUSIC CREDITS: INTRO MUSIC: “Get Ready” - Composed by David Wise - R.C. PRO AM OUTRO MUSIC: Written and used with permission by Mark Peterson
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