This is my favourite strategy game ive ever played. The only problem I have is sometimes ill ask for an alliance and the ai never says yes even if i do. In order for them to do so i have to kill more than half of their civilization. It would also make the game do much better if you could make online and offline multiplayer. But besides that, this game is perfect.
Absolutely brilliant game. Had it for as long as I can remember! Poses a good challenge, and definitely consumes time! A full game could easily take a while day. The game is similar to risk, but without the limitations. Fortify land, build ports and send an army to sea. Annex countries, alliances or just declare peace and war! Also has a spare map if earth just isn't cutting it for you. Then after that you can further purchase continents in detail. Can't wait for AoC 2!
Loved it good game, no buying crystals or anything just the cost of the game, worth every penny! It's like Rome/C&C/Risk/Sid Meier's civilzations. Best part for me No ads or other people raiding your stuff when your not on. It saves when you exit and you start were you left off.
You could add environments, but even if you didn't it would still be an amazing game. But if you had the maps of alone continents with a ton of spaces (like in the Americas game and Europe game that cost money) in the game, it would be more fun to play those maps as well. The more provinces you can put in a map, the more fun the game is, as every small province can feel like a small victory.
Very good but... The replay value is not huge. Because of the simple gameplay (recruit, attack, move) etc, the game gets tiresome after a few campaigns. For the price it's well worth it. Number 2 needs to have more elements however, a better economy, different troop types that would be affected by the different climates on the map etc. This would make each instance unique and really ramp up the replay value.
The game is lacking any twist. The resources are just a number. Maps are very large and the gameplay easily becomes repetitive. Winning strategy involves always recruiting everything from near and a bit further. No variation. Poorly balanced. Confusing turn based mechanics especially when some nearby regions have zero, some massive numbers of troops, from many nations. You end up accidentally attacking allies etc. The game feels immature and becomes tedious after a few games.
Random Games fix
New scenario: World War II - 1942
New: Sandbox mode
New: Colour of Civilization
New: Army view instead of Economy view
New language: Português
New language: Čeština
Scale of achievements
New language: Nederlands
New language: العربية
New language: Italiano
User can select Civilization in the Random Game mode.
New: Random Game -> Civilization
New language: 日本語
New language: Français
AI improvements: Diplomacy
New language: 한국어
Multiplayer Strategy at its best. More fun than chess. Get smarter Play it.
From ancient Rome to Modern warfare, Command and conquer world cities.