Still the same problem I signed the guy with the most fans and within 20 minutes he dropped to 380k fans. This happens with all my artists and I don't even get how they would lose so many fans anyway. I have Peter Sauz who has 30 songs, all #1 hits, but only 290k fans. Realistically he would have tens of millions.
Update Well the mini games got fixed. The really big problem still are the fan drops. You can't control all 5 artists at once. If you go to make a song with 1 artist. The others will lose 100k fans before you even know it.
Excellent game, but not perfect Great game - really addictive and rewarding but it wears off. Needs new features soon such as the ability to release albums as well as singles, a greater variety of genres, more random events, and bigger and longer tours/festivals that make it easier to manage a large number of artists. It can get repetitive quite quickly and needs a little more variety!
I loved it for a while until I had every possible upgrade which didn't take long, I would fall in love all over again and def. Up my ratings if they would just update it with some new things
Awsome Game but needs little tweaks Love the game became one of the biggest records labels in 2 days amazing game but. Can you fix the mechanics of the fans they go down way to fast can you slow it down a bit
Would give it 5* but... I lose about 50,000 fans every 20 seconds or so, I have to spend l 50,000 k on promotion every second to keep my fans at 700,000 that's not realistic I can't keep that up, I have 300,000 million lol by only using one artist cause I keep loosing fans and i have bought every thing, completed the game.
We've changed the way the scoring of the mini-games works. It's now possible to get a full five stars for a song without playing a mini-game at all, based on your artist stats and staff skills alone.
Playing the mini-games will now give a temporary boost to your artist's stats, affecting the quality of the song in turn.
Innovative and casual simulation game for building your own soda company.