Here, a boy or girl is shown at the top of the screen. The student has to help the boy/girl to put on the item. There are items shown at the bottom of the screen. The student should choose the correct clothing item needed to complete the activity named in the sentence. (The sentence is always spoken.) The student clicks on the item, the item moves up to the boy/girl, and the animations showing the activity plays.
One clothing item appears at the top of the screen. One clothing item is shown at the bottom of the screen to be matched with the one at the top, without any distracter.
One clothing item appears at the top of the screen. Two pictures are shown at the bottom of the screen to be matched with the one at the top of the screen. There is one correct choice and one distracter.
One clothing item appears at the top of the screen. Three pictures are shown at the bottom of the screen to be matched with the one at the top of the screen. There is one correct choice and two distracters.
The Training mode is selected by default. This program uses colors to train listening and matching skills.
The student can test him/herself.
This displays results of the “Test”. The report (Holds Only 20 Records).
When this option is selected, the distracters are clothing. This option is disabled for Level 1 and available for Level 2 and Level 3.
When this option is selected, the distracters are some items other than clothing. This option is disabled for Level 1 and available for Level 2 and Level 3.
This option is available only for Level 3. When this is selected, one distracter is clothing and the other distracter is non-clothing.
This is checked by default. A short command text is visible at the bottom of the screen.
There are no distracters for Level 1. Therefore the teacher/parent should select only the matching clothing item.
For Level 2 and Level 3, the teacher/parent has to select the matching clothing item, its location, and distracters from the User Defined “selection” screen before clicking the “Ok” button.
This is checked by default. If the student fails to match the correct clothing item within ten seconds, the program guides him/her to the correct clothing item.
Prompt with Blink
This option is selected by default. If the correct clothing item is not chosen after ten seconds, it blinks.
Prompt with Label
The names of the clothing items appear below the pictures.
Prompt with Animation
If the correct clothing item is not chosen after ten seconds, an animation appears (the correct clothing animation plays).
This box is checked by default. This is available only for the “Training” mode. When this is checked, clicking the correct clothing item invites a congratulatory animation. This animation runs for ten seconds. Click anywhere on the screen or press space bar to stop the congratulatory animation.
All clothing items are selected by default. Click on the check box to select or deselect a particular clothing item.
This is checked by default. Check this box to select all clothing items. Uncheck to deselect.
Click this button to open this program after choosing settings.
Grade On/Off: If it is on, app will monitor correct and wrong responses by the student
Correct Answer: When a student response to a question with correct answer
Wrong Answer: When a student response to a question with wrong answer
Number of Total Attempt: Number of times a student tried to answer questions in the app.
Bar Chart: Represents the student's performance graphically.
Detail Report: Test results including the grade. object identified, distracter and time taken to finish the test.
Print: This will print the grade or data on the screen.
Clear Data: This button erase all the data that was stored and free up the memory that data was occupying.