The user can then select "COINS" or "BILLS" or "BOTH COINS AND BILLS". This will determine what kind of currency is stacked at the front of the platform for the next activity.
This program helps the student to learn to use coins and/or bills to make a particular amount. A picture of (for instance) a clown appears on a platform next to a juke box. The computer voice and a line of text on the front of the platform say “To see the clown dance put (for instance) 66¢ in the juke box." There are stacks of coins and/or bills on the platform in front of the clown. When the student clicks on one of the stacks the coin from the top of that stack flies into the slot in the front of the juke box, and the display that shows the amount that has been put into the juke box changes to show the current value of the money that has been put into the juke box. When the juke box display reaches the correct value (66¢) the clown dances. If the student puts too much money into the juke box, the computer voice and the text on the front of the platform say “Oops! That is too much money. Let's try again."
Click this button to restart the program with the same character and the same amount of money.
Click this button to change to another character and another amount of money.
<Click this button to change to Previous character and Previous amount of money.
Click on the "Back" button to close "Paying with Coins and Bills" and return to the main page.