INCA'S QUEST

This is an adventure game. The player goals is to solve puzzles leading to an ultimate goal. Each puzzle is in a separate game.

The puzzles are covering three different areas to address different social competences identified in the research period.
The three competencies were identified as the following:
• Understanding of emotions;
• Self-esteem;
• Understanding the point of view of other person.

The Inca's quest game is about:
- educative game
- learning disabilities
- social competences
- creativity
- training

Program topics reached by the Serious Games for Social & Creativity Competencies are the following:
Creativity, innovative technologies and the social challenges of youth and people with disabilities.
Developing the social competences and improving the well-being of youth and people with disabilities with the usage of modern learning and teaching technologies.

Disclaimer
The SGSCC (Serious Games for Social & Creativity Competencies – 531134-LLP-1-2012-1-BG-KA3-KA3MP) project has been partially funded under the Lifelong Learning program.
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What's New

Text updates 11.06
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Additional Information

Updated
June 18, 2015
Size
18M
Installs
100+
Current Version
1.1.0
Requires Android
2.2 and up
Content Rating
Everyone
Permissions
Offered By
HITECO
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