TORMENTUM is a dark Point & Click adventure game.
A nameless hero finds himself in a place between fantasy and nightmare. He doesn't remember his name nor where he comes from. Wandering through strange lands, he struggles to discover the truth about the world around him, as well as about himself.
The dreamlike, nightmarish atmosphere of the game was inspired by the works of painters H.R. Giger and Zdzisław Beksiński. The game's final look and feel was also strongly influenced by the universes of games such as Demon's Souls or Dark Seed. This unique mixture gave life to a bleak and depressing world.
The story begins as the protagonist wakes up locked in a metal cage hanging below a large flying machine. It becomes clear he is its passenger against his will and the machine's destination is unknown. The only vague memory he can summon in his mind is that of a sculpture atop a hill, depicting human hands reaching towards the sky.
Those are, however, the least of his problems as the airship descends its flight towards a huge, gloomy castle which soon becomes his prison. Thus begins the surreal story bordering somewhere between dream and reality...
▪ THE GAME WORLD: 3 realms, differing in architecture and creatures inhabiting them. You'll meet characters with unique personalities who will help you - or try to prevent you from - reaching your goal.
▪ ART: 75 hand-painted stages. The game also features over a hundred additional screens as well as dozens of paintings created by the mad painter residing in the cathedral
▪ PUZZLES: During your journey you will come against 24 varied logical puzzles and minigames.
▪ STORY: A dark adventure between dream and reality.
▪ MUSIC: Exceptional soundtrack with over 40 tracks.
▪ Moral choices which will affect the game's ending.
▪ 4-6 hours gameplay.
▪ Portuguese and Brazil
I found the story interesting and the visuals at times breathtaking. The gameplay is satisfying and what it lacks in challenge it makes up for with accessibility and solid mechanics. As an entry-level title to this at times obtuse genre, I can recommend picking up a copy of the game to while away a few hours. – Pixel Populi
The point-and-click function is smooth, so it’s easy to transition between the inventory and the scene. It’s heartening that the puzzles are logical, in that it doesn’t require the player to mash together every combination of items in their inventory, unlike some other games – Mouse Smash – (8/10)
Tormentum – Dark Sorrow has a well put-together game with a good narrative arc, an interesting art style, and a unique world of dark fantasy". – Ghost Volta (7/10)
Tormentum - Dark Sorrow is a light in the darkness - or is that the other way around? You'll be hard pressed to find a game as stunningly dark as this. If you think you can deal with the incredibly dark themes and art style, you'll be well rewarded with an intriguing story set in a surreal word even H.R. Giger would be proud to call his own. – Grab It Magazine (90/100)
A gloomy and fascinating take on the point-and-click adventure game. While it’s not perfect—the puzzles could be a little more inventive, and the writing sometimes feels a little like angsty high school poetry, the breathtaking artwork, and well-developed world more than make up for it. – Game Rant (80/100)
Ultimately, Tormentum comes close to forming a great point-and-click adventure in 2015, but the lack of variety in the puzzle design really drags down the whole experience. – Gaming Trend (75/100)
Tormentum is a fun and intriguing point-and-click, thriving on unique art style and simplified mechanics that truly showcase how excellent the genre delivers narrative in a non-intrusive and natural way. – Twinfinite (80/100)
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