Was so locked into it I just had to buy a story pass. I have noticed that as the story goes on.. the writing does seem a bit disjointed at times and has a few grammatical errors. Also sometimes when I select an option, it seems as though the next screen would have best suited the other option? Honestly though, still worth the story pass for an avid reader such as myself. Thanks (:
Very interesting and fun! My biggest suggestion is to have some way to go back and remind myself of what was happening. Sometimes I don't play for a month and I forget what was going on so I make less informed choices. Also, I'd like more than two choices for lots of these situations, but I realize that would complicate the arcs. But, I love the unique storylines and characters.
The story is interesting and engaging. I started on the last story and am starting the 3rd arc, and I can already see room for a second playthrough. I dont mind the ads, they're non-intrusive and I just spam them while watching a show. It takes about 15 minutes of ads to get 100 tickets which is plenty.
I do like the story so far, I'm only on And The Sun Went Out and it's amazing. The only complaint I have is that, while it's probably meant to be that way, I don't know if "You and 20% of players" is me making good progress or me being bad at the game. I also kinda hoped Sharon would come with to Flying Falls. I like Sharon, Sharon is cool.
Engrossed to the point of purchasing an all-out pass so as to avoid the interruptions. Sadly, I started to notice: a) my selection ended in wording which only fit the "other" option I'd not chosen, or b) the response to my selection was so ambiguous it would have easily fit either choice. A choose your story should be just that, and this wasn't. Brilliant story, but not worth paying if you don't get what you've paid.
Solidly written story with an interesting ticket system for revenue. Instead of ads periodically interrupting play, you can watch ads or buy tickets or a pass. Although annoying at times there didn't seem to be a cap on tickets (I didn't go higher than about 70 at a time), so you can build up to a lengthy play session. The writing has it's ups and downs but usually has enough happening that you want to read until a scene is finished.
- ARC 5, Week 1 of And Their Heroes Were Lost released
- Dramatically improved first load time of each story
- Shinier icon
p.s. existing players may experience a one-time 4-5 seconds of "migration" when you load a story in this update
Please send us an email at firstname.lastname@example.org if you still encounter issues... we're very keen on ironing out these issues over the next few updates!
Text based quest, mix of Sci-Fi and horror in the veins of Alien and Dead Space
Roleplay a fantasy god - Decision maker - Text adventure - Chat stories sorcery