- NOTICE: Only works with tablet devices that feature rear-facing cameras.
- 3 different games focused on building geometry, spatial reasoning and problem solving skills
- 80 fun-filled educational puzzles
- 5 fantastic Botopolis environments each with its own animal friends
- Augmented reality game interface brings the Patch The Path game into the physical world, fully engaging the player's senses and spatial thinking skills
Buzz and Delete are back in Botopolis for another fun-filled adventure. Play with them and their animal friends through these three different math-based games.
PATCH THE PATH
Help your animal friends return to their homes in this augmented reality (“AR”) game, which uses a tablet’s camera to combine the real world with 3D digital content. Travel through 30 levels in 5 different environments and apply spatial memory, visualization and modeling skills, while investigating, predicting, putting together and taking apart two- and three-dimensional shapes. But this isn’t a game to play just sitting on your couch! By using the camera on your tablet, plus the “AR” technology, you can play while moving your whole body around the game board.
Before you play Patch the Path, you will need to print the game board from the Shape Quest website at http://pbskids.org/shapequest
FEED THE CRITTERS
The critters are hungry. Feed them by flicking food – but watch out for walls and obstacles. Play with 5 different animals in their Botopolis habitats through a total of 25 levels, while you practice spatial reasoning.
HIDE AND SEEK
The animals have hidden behind different geometric shapes. Can you find them all? Through 25 different puzzles, practice your geometry vocabulary while learning about hexagons, right angles, number of sides, and much more
Cyberchase, the Emmy Award®-winning math series on PBS KIDS, shows kids that math is everywhere and everyone can be good at it. Targeting kids ages 6 to 9, Cyberchase Shape Quest is designed to extend the series’ mathematics curriculum, helping kids build skills such as shape vocabulary, visualization, spatial reasoning and geometric modeling. Cyberchase is produced by THIRTEEN Productions LLC in association with WNET.
About PBS KIDS
Cyberchase Shape Quest is part of PBS KIDS’ ongoing commitment to helping kids build the skills they need to succeed in school and in life. PBS KIDS, the number one educational media brand for kids, offers all children the opportunity to explore new ideas and new worlds through television and digital media, as well as community-based programs.
For more apps from PBS KIDS, visit http://pbskids.org/apps
Cyberchase Shape Quest is funded by the U.S. Department of Education through the Ready To Learn Initiative, a program that supports the development of innovative educational television and digital media targeted at preschool and early elementary school children and their families.
The contents of this app were developed under a grant from the Department of Education. However, those contents do not necessarily represent the policy of the Department of Education, and you should not assume endorsement by the Federal Government. [PR/Award No. U295A100025, CFDA No. 84.295A]
The terms are taken from The Students Guide to Talmud with the permission of its author of blessed memory, Rabbi Aryeh Carmel z"l and Feldheim Publishers.
The 350 terms of the game represent the fundamental operating vocabulary used in Shas.
Mastering these terms will give a student the ability to easily embark upon his great journey through the Sea of Talmud.
It is my hope that Talmud Quest will make memorising these key terms easy and enjoyable.
Wishing you much success in learning!
Rabbi Chaim Tscholkowsky