Keaton Shore
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I mean it's neat, but it's actually more of a challenge to try failing a level. I swiped left and right like mad and hit as much traffic as possible, and all that does is prolong the mission. I saw the dev's response to another review and they do want to make it more of a challenge, and I think that's entirely possible. Maybe add difficulty sliders for AI speed and amount of traffic, and maybe a brake button should the traffic get too thick.
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