Not good idea Realisation of game cool, one of the best roguelikes on android, imho. Not much skills, no bag and items, no plot, and lvl concept not good, you not progressing, static, you need to not die first 30 minutes, its not interesting, moreover after that game loosing all charm. I had hope this one like magic rampage. No ads or video watching btw
Soooo sick Button lags sorta alot on my s5 once you get somewhat far in the game and at first I hated the enemies get stronger feature, but now I love it. Best game I've played on android in a while. More upgrades would be cool, it's almost too easy to get them all early on. That being said, keep up the good work!!!
Castlevayna and Dark Soul's child This game is amazing! It's like you take the platforming of Castlevayna and mix it with the infuriating difficulty of Dark Souls in that you lose your souls upon death. Although, after about 20 minutes and the first boss, the buttons start to lag, and the button placement isn't little-screen friendly. If you get this, you might need a tablet.
As a Dark Souls fan I find this game to be unfair. You die far too quickly compared to how much damage the enemies take to kill. Because every time you die it increases the difficulty it makes the game more difficult the worse you are at it. It's not a bad rogue like by any means and I still recommend you play it but I did not like it.
What was the idea? After some initial game deaths enemies are too strong to kill and upgrading beyond the tutorial double jump seems to be out of reach. Once all the patterns are mastered however, the upgrades start happening. After the double soul one the game strats being easier. Once you get a taste for the game, you realise it is already over. No new skills, or levels, you keep revolving around the same few levels.
Poor Execution I wanted to like this game, but it's not as good as I hoped. Namely, the maps often form in ways where I cannot win. Like, let's say the door is on a surface below me, right? So, what is the logical solution? Jump down, of course. Except the camera is panned up just enough to not show me the hole I'm about to jump into. And believe me when I say this happens a LOT.
-fixed physical buttons compatibility