Fun but... I was really disappointed that any progress made with any hero is then lost forever. At least it shouldn't cost star points to use items/equipment found. There should be a way to "farm" experience until you're ready to fight the boss. As is, I've played 20 times and died every time on the stage 3 Boss.
Match 3 plus Roguelike What's not to love?
Great but There needs to be a mode where you don't lose progress.
Broken unbalanced game So much potential wasted. Brilliant idea for a battle system but the items and overall progression of leveling up the character is immediately shot down by bosses that hit hard and don't give you a chance to reconstitute. I would love to see the game fixed because the 2nd and 3rd bosses are such a spike in balancing that your runs will immediately end within minutes. Also, stat items that offer boosts for certain turns; what is the point? Please fix this mess.
Difficulty spikes ruin a good game I really want to rate this game more highly, but the ridiculously unfair third boss ruins everything. I am trying to unlock all the characters but it takes far too long: 2 star blocks per run as the third boss is nearly always unbeatable, regardless of which character you use or which stats you level up, means it will take me much longer than I can put in. Shame, as it is nearly great.
I love this game, but sometimes (often) you get jammed up because there's no ability to move blocks around. If they could fix that I would never stop playing!
- Korean Localization
- iOS10 Compatibility
- Fix render texture settings
- New music from the PC version
- Small bugfixes
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