It’s a game VR, like a puzzle, which tells a story about some jewelry that disappeared. The goal of the game is to get them back by solving some tasks such as to recognize typical feature of artistic styles in different environment and solve logical reasoning. Conceptually, the game’s plot is related to a discipline of a graduation: Art History.
The Game is in Portuguese, but I will explain the goal of each room as you can see below:
Basic instruction: Look to the floor towards where you would like to walk to. When you look to the floor, the cursor will change into a foot, so you have to move the magnet and the character will reach the place you have looked to.
Offiice room: Finding the newspaper that will provide information about the access to the futurism room;
Futurism room: identifying the paintings that do not belong to the expressionism;
Expressionism room: Breaking the statues that do not belong to expressionism.You have three chances;
Impressionism: Finding the pieces of the main painting that were also pictured in the others paintings.