"2nd Monster" is a VR-experience based on thoughts and conversations about how Mary Shelley's Frankenstein still is relevant today.
It can be experienced through Cardboard / Daydream or just looking at your phone's screen - preferable with headphones attached.
Idea, concept & production:
Roman Jungblut & Claus Daniel Herrmann
©2018 FLAWLABS, Jungblut&Herrmann GbR
Keywords: second monster, black white, ambisonics, binaural