The game “Playpolis – Brincar de História” further delves into the universe of the TV series, offering several playable elements to build a story to be experienced with the protagonist Teteu, through narrations/guidance from mom, Juju and dad, Luiz.
From the chosen adventure, young players will have to go through challenges at each stage of the narrative to reach the end of the story, having the possibility of watching the trajectory they followed at the end, that is, the automatic replay of the story they built, or start a new adventure.
Each challenge was designed considering the cognitive abilities of the target audience and to stimulate focus, memory, attention and auditory perception, in addition to creativity and emotional intelligence.
Project included in PROAC Notice nº 30/2023 - Audiovisual/Game Production, Transmedia Content or XR Content