Needs a real continue feature Original review 3-29-15: It should be that, if you lose and choose to continue, you're given three lives compared to starting over with ten! Update 4-19-15: Issues with jetpack and continues fixed. It is a relief since the game is great.
Good but too short The game tries to make up for a lack of content by making the levels that it does have frustratingly difficult. That being said, tone down the difficulty slightly and add more levels and you've got a real gem!
Great fun, but pretty short. It's a lot of fun, and controls great, but it's really short. The diamonds and achievements took me about three hours to get, and I haven't gone back to it since. Kind of wish more levels would've been added post-release.
Why dying in the first stage of an act has to count down your lives? I also think tapping the shoot button is tedious and meaningless when there's no need to save your rounds. Otherwise, great game mechanics, graphics and sounds!
Physics The only good thing about this game is the gun. It's fun to shoot. Everything else sucks (well except for the graphics). The physics are super annyoing. And the 4th world's difficulty spike is annoying and is just made to extend the length of the game. -8/8 Ign dont tak3 th3 b8 m8
GOSH DARN is this music good! Fantastic graphics and good mechanics too. Just too short. I really wish this were a full-fledged adventure game---Louise deserves to stand with Shovel Knight in that rare spotlight, but for $1.99, I'm not complaining too loudly. Devs, hear me. When I'm filthy rich, I'll fund your full-bodied sequel! Pizza for everyone!
- Some devices running on older versions of OpenGL would show a blank screen
- Jetpack was broken on slower devices
- Quitting at Game Over and continuing started you with 0 lives
- 50 lives achievement was unlocking at 51 lives
- Tiny alteration made to World 2-4 to avoid mishaps in the Jetpack physics