This is my first computer game project that has been published. It’s a training project for me because I have been learning Unity to build this, and eager to learn more about how Unity works and how to develop games with it.

A basic clone of Pong in 3D with one and two-player modes, and some initial ways to play the game, including different paddle colors, four music tracks, and different number of goals to win the game (5, 10, 20, and 50).

Please provide me some feedback on what you like, don’t like, and what you want to see in an update!

Controls: Tilt the phone along the length of it to move your paddle up or down. Rotate your wrists upward to move the paddle up, and rotate them down to move the paddle down. You are always playing the game in Landscape Mode.

Personal Website:
Influenced by Atari’s PONG arcade made in 1972.

You can view the source code of this game right here:

Any feedback on coding practices in game development could be useful; just leave a comment here or send me a message!

Font face used in this game is a replica of the in-game font for Nintendo’s Splatoon, called “Project Paintball.” Available for download here:

Music and Sound Licenses:

Source Code © 2016 Gregory Desrosiers. All rights reserved.
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What's New

Background is now a dark shade of purple, paddles reset when one of the players gets a goal, and different pitches of sound can now be made. A bug has been fixed where if the user asks to play the game again and the winner sound is still playing, it would play a few more times before the loop stops.
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Additional Information

October 5, 2016
Current Version
Requires Android
2.3 and up
Content Rating
Offered By
Gregory P. Desrosiers
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