What a unique idea! This is an interesting and simple concept that, I think, could really be built upon. I hope that Parker will include more detailed, articulate instruction on: what to do, when to do it, and why you're doing it. The linear references to the Earth and Moon are not clear to me; what do those short lines tell us, besides direction? When the large directional arrow disappears, it's not clear what you should be doing next as the rocket-stage continues in its trajectory - do we need to continue to steer? When should a prograde burn occur? Playability and re-playability are very high, however. Maybe, some brief explanation of each mission - and its peculiarities, etc.... Kudos, on a job -nearly - well-done!! One thing: the game freezes, after reaching orbit, during mission #6, "Luna 2", and doesn't recover. As for "Monkey Lol" 's review - I'm betting, that, 'laughing out loud' is about all he does - or, knows how to do.
Huge potential in this game, I love it!! Please, please, PLEASE keep developing it! This is so far only the second game ever I've found that will use true-scale sizes and distances. The first game is a 3D fully interactive space simulator that is bloated and battery hungry. This is a 2D version of that. If you're even a little bit familiar with orbital mechanics, every other game that "makes up their own idea of it" will really piss you off. Luckily, this game gets it right, and you will be very happy playing it. Things that need to be improved still: the GUI all around. There are rarely any back buttons, and there's no way to save your place mid-mission. Pausing the game can be sometimes problematic, if you switch apps and come back to it the game will regularly crash. Instructions could be more clear. If instructed to fly by the moon, you may save fuel for when you enter the Moon's SOI, but once you do the mission is ended and you failed. Save & Resume would be nice. The core game here is sweet. All it needs is a few cans of polish!
Very good game. I wish there was a fewture where you could wath an ad to skip a level if it's too hard. Maybe add mars levels with viking I and stuff like that along with modern missions like soyuz to ISS? Maybe even mars pathfinder or curiosity.
I cant play it threre is no big green check on the side of the screen im sure the game is fantastic but can you please help me with this problem
how to increase orbit by using low feul and get escape velocity
Plenty of promise but some major bugs (especially orbit prediction stability) render it unplayable in later stages. Keep up the work, want to see what it will become in the future. Edit: orbit prediction now much less likely to completely freak out, but still not terribly accurate when plotting a return trajectory from the moon. Keep up the good work with improvements!
Soviet Levels had been locked accidentally. They are playable now! Sorry about that.
Also, thresholds are adjusted for star scores making 3 star scores possible on all levels now.
Space Adventures: Flight to the Moon - a mysterious planet and space are waiting