A jump forward for tablet gaming. The game is great. A lot of work went into Horn, and it shows. The graphics, all in all, are great. The writing is very humorous and I am enjoying the story. Gameplay is smooth and feels very well put together, however, I feel like an on screen joy pad would improve the controls a little. Horn is a great game, and i believe games like this will help establish tablets as a true gaming device, even for "Hardcore" gamers like myself.
Very good game but.... This game is awesome, I'm playing on a shield portable, no crashes, runs great, looks awesome, great story, but there is no controller support, and the controls don't map well to the shield controller. This is its only downfall, but its a pretty big one sadly, It's very obvious the developer put a lot of work into this game, its easily the most compelling game I ever found on android. If they could add controller support, I'd easily give this game 5 star, and say it was the best game ever on android
works perfect on my Note 4, not sure how In the past I had issues with this game, but I'm playing it on my Note 4 and it works great and looks great too. No problems other than minor stutter during some cinematics. I thought you needed a Tegra device to play this game, not sure when that changed or if recent phones have some type of compatibility layer but it works. This game runs on the unreal 3 engine and looks very good. Better than the mainstream games on the playstore running Unreal 3 engine. I think it's fun. Game play seems varied too.
Deserves higher ratings First of all, before you purchase please check the hardware requirements for this game. Most of these 1 star ratings are simply due to the fact that the person is trying to play this game on some subpar phone or tablet thats not a Tegra 2 or higher. Anyway, the game is brilliant and ground breaking for the mobile platform. The story line is very involving and the UI plays perfectly for touch devices (playing on an Asus Transformer Tegra 4)
Unique gameplay on Android A bit of Zelda, a bit of Fable and a decent amount of fun. I spent a lot of time playing this on my long train rides. For an Android game it was great. I don't like the price of in app purchases especially on a game I already paid a lot for compared to the typical android games, but I was able to easily play through the whole game without ever needing the purchases. It would have been fun to try some of the skins but not when they are priced like a new console game.
A Mobile Masterpiece! Just one nasty bug... PLEASE FIX, PHOSPHOR! Due to an error that reads "Unable to get license!", I cannot continue playing what has easily become my favorite game ever released for Android. Since I purchased the game at full price, $6.99, and bought the 'Portable Forge' in-app-purchase, $0.99 (for a total of $7.98) I'm upset, mainly because I am beyond hooked on the game, and want to keep playing. I am using an EVGA Tegra Note 7, with a Tegra 4 processor that runs the game smoothly. To echo many other reviews about the game, Horn is a blend of The Legend of Zelda exploration/gameplay mechanics, Fable-style graphics (with animated cut-scenes, akin to the PSP's interactive graphic novelization of Metal Gear Solid), an Ico-esque atmosphere, and 3D Mario level design; that is to say, after three stages of a level, you'll be familiar with your surroundings, yet still find new secrets and gameplay within these expertly-made levels. There's even an endless quest-mode running parallel to the main campaign, allowing gamers who despise pay-to-win gaming to ready their arsenal by earning/upgrading tons of equipment to use in story-mode. Once the pesky bug is fixed, please do not hesitate to buy this masterfully ho[r]ned work of art ;^)
Fixed Crash for Android 4.3
Added support for Tegra 4 devices
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