Unwilling to accept her death at such an early age, Sara challenges Death to play a game. “The condition is that you let me live for as long as I can play”. Death accepts the challenge, and so the game begins.
Inspiration came from an old movie by Ingmar Bergman – The Seventh Seal – and by Sara herself. Sara does exist, I met her when I was studying philosophy mistaking her for another old friend. By chance; best way to find a new friend indeed. Here she plays as my alter ego and the game is about love. Yet it is not a love story. It is an existential catch on love.
In a later stage of development I decided to ask Sara to be the illustrator. She shared my same doubts about love, she did a stunning job and inspired major design changes.
Sara And Death is not addictive nor is it brainless fun. I wanted it to be difficult, deceptive, with a deep story. Something you should savour like a fine desert, not devour like a bag of chips. You will have to learn by experimenting and thinking. Sometimes it is for intuitive thinkers, sometimes for those who like plan three moves ahead, sometimes both.
The first part of Sara And Death is free: 3 chapters of the story and 13 puzzles. If you liked part one, there is an In App Purchase to unlock part two and support my work.
A game by: Rocco Salvetti.
Illustrations: Sara Bodini.
Music: Marc Santos.
Special thanks to: Marica Innocente, Sole Varichio, Ivy Slick, Riccardo Sion Paste, Bzur Musica, Antonio Vaccarino and Paola Caroprese.