It's a rogue block roller This is a weird but interesting combination of genres. Unfortunately, the game gets too difficult quickly. There needs to be clearer identification of which icons harm or heal the hero. By the fifth level, there are swarms of enemies, and the heroes have no protection.
Just can't get into it. The first problem is I get bored with it quick, which wouldn't be so bad if there was an option to save. Once one quits, he has to start over. Just not much here to keep me interested.