I've easily put in 10+ hours on this game, and I'm not bored of it yet. The rogue-like progression would feel grindy, except that the solitaire + RPG powers mechanics keep it fresh and interesting. The ads are annoying and you can't go past the first deck without paying, so I recommend paying the four bucks and unlocking the whole thing. We need more games like this: interesting and full of personality!
Fantastic game. It's a little like Puzzle Quest except with Solitaire, with more of a rogue-lite focus. There's even the option to purchase it outright to unlock all of the decks, and despite the fact that I've already purchased it on PC, I'll spend the money. Both to applaud the business model and because it fits the mobile space.
Good game, but it overheats my Moto g4+ and kills the battery pretty fast. Kind of strange considering it's not really that graphics intensive. Also, hourglass replay mysteriously disappearing? I had 2 left and the vanished. I would have finally completed it! Bummer guys! Really fun game though, and I love the sound effects in it.
A new balance patch made things less fun. It was broken before, but now it's worse. Also the game misrepresents the real money charges for wildstone purchases. And no cloud save means when your $800 phone craps out a month after the warranty is up you will have to restart.
I like the fact this is actually a hard game - too many apps these days are boringly easy. However the rate at which this game gets difficult is a little steep. No gradual just 6 or 7 easy levels then the difficulty is ramped up to 11 in one level.
Eats battery a bit hard, but good fun. I've now beaten it with all but the last deck, and I've found myself really enjoying playing this. If they could find a way to make it less battery-destroying, it would be perfect.
Added: Hotfix for broken Monk spell
Lord Guppington, Mayor of Findlehooven
Tutorial can be skipped
Corrupt file recovery
Stun spells cost more, new stun spell shove added
Hourglass gold cost increased
Bard spell Song cost increased
Monk: Mastery cost increased, punches tuned and replace stun spells instead of armor
Paladin exclusive spells tuned, righteous spells now do more damage and less healing
Wizard gains new trait: Force Field (+2 armor each battle)
Play Classic Solitaire Game Renewed with Beautiful Themes & Daily Challenges!