Was going okay but who creates a probability of updating level with our hard earned points! Highly disappointed with that. Can't imagine losing all blue potion coz update probability is 80% until we have 5 times more blue potion.
Its ok. Recieving gold is a bit glitchy. Lags a lot for not having a large footprint. I am enjoying it a little however, I am moving on for now. I will come back in the future to see if it is running smoother.
Pay to win, the only way to beat all lvls is to watch their stupid 60 sec videos and buy gold. Just another case of a great game destroyed by a greedy developer...
Game could be good. You have to watch adds to play due to underpowered units. Adds after every match and before the next starts. Builders killed game to force adds.
I cannot always level up my abilities and powers.Whenever I try to do so using XP(game term),it shows update failed.This is what I find ridiculous. U spend time gaining XP just to have a better abled hero and it says #update failed.#developers doing nothing about it.
From addicting to repetitive in 30 mins. You will quickly notice the lack of strategy and customization necessary for a defense type game. They give you credits to rate this game very early on, and I imagine that's why it has good reviews that all say "addicting!" There's only 2 units that you actually use: horsemen and archers and a single freeze guy for the armor bonus. The entire game is you buying as many workers as possible while slowly building a wall of horsemen with a wall of archers behind it and 1 freeze guy. Now that you know how to play the entire game, you just upgrade horsemen and archers as much as possible. Every map will be the same, and you will repeat that strategy until the end of time. The only reason the game stays challenging is because upgrades are so expensive. 1/3 of the map, which is your entire castle, is unusable. Major upgrades are needed to this game, so much so that it would be an entirely different game afterwards.
Update new level
Update new Enemy and skill
Fix minor bug