Undervault

In-app purchases
4.4
5.32K reviews
100K+
Downloads
Content rating
Everyone 10+
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About this game

Google Play Indie Games Contest Finalist!

Undervault is a roguelike dungeon crawler with pixel art graphics and board games influence, in which you have the ability to control dungeon generation. Game level contains rooms of different types including kitchen, bedroom, treasury, and so-called unknown room, which you can transform into your desired room type. The goal of the game is to escape from the dungeon.

Game features:

High difficulty (you will die a lot), but every playthrough is unique
• Survive. You need to take care of hunger and fatigue
• A turn-based battle system with aiming, items, skills, character effects, and enemy AI
• Skills tree with the ability to focus on different play styles (fighting, stealth, room generation)
• Mining. Dig new rooms or connections between existing rooms
• Trading. Each trader in the game has its unique list of items and prices
Compete with other players for the best score in the daily challenge
• Character leveling system. Improve certain characteristics on each level
• Different room connection types - door, ladder, hole (move only downward), locked door (pull a lever to unlock)

Give it a try!
Updated on
Oct 2, 2019

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No information available
4.4
5.32K reviews
Keyla Terry
May 19, 2021
this game gets frustrating sometimes, but not really boring. its challenging, every game is brand new, and you need a lot of luck and strategy just to get on in casual mode. i have a lot of fun with it, but damn is it hard. what i love the most about it is how it manages to be so enticing with no save data. i paid a few bucks for some extra characters, now i have no ads, and now i can always come back to this low-space Game when i break my phone and have to get a cheap new one.
14 people found this review helpful
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A Google user
September 18, 2018
Over all it's decent game. The combat system seems greatly skewed in favor of the enemies, and the roulette wheel I feel is definitely rigged to screw you when you need it least; but that's kind of the satisfying part of it. Overcoming the horribly dangerous, and heavily RNG based combat, and room generation was definitely the most satisfying thing I've done in a while. Kinda wish it was longer.
28 people found this review helpful
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A Google user
September 14, 2018
I like the variety of all the stats, like crit, luck, and accuracy. It lets me build a character exactly how I'd like to. One of my only requests I have is occasional opportunities to take the purchase-only characters for a trial run. It would only need to be a few floors; just enough to get a feel for a character's play style. Keep up the good work!
21 people found this review helpful
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What's new

- Pathfinding and auto-movement to distant rooms
- Display holy aura around Chapel
- Bugfixing