Gravity Pull - VR Puzzle Game

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Gravity Pull is an immersive VR puzzle game for Google Cardboard and Daydream that was inspired by other first-person puzzle games. Solve 16 mind-bending physical puzzles by strategically placing cubes on switches to open doors. You'll need to carefully explore each room and view things from multiple angles. Can you get to the end? Gravity Pull uses an innovative input technique that lets you navigate each room using walking-in-place and puts YOU in control of where you are. No controller required and various studies have found walking-in-place to minimize cybersickness.

We highly recommend having a Cardboard V2, which is any headset that has the capacitive touch button. The Cardboard V1's magnet switch IS supported, but may not work consistently. Joysticks should work automatically with the game if you would rather use them instead of walking-in-place. By default, you will only move forwards and backwards with the joystick (to combat nausea), but there is an option in the settings menu (tilt to allow for full joystick movement.

Positional tracking enables highly immersive experiences on PC VR platforms (Vive/Oculus), such as walking input, but this isn’t available on mobile VR platforms, with as a result that many mobile VR apps are simple look-and-see or rollercoaster experiences. Gravity Pull was built using the VR-Step plugin (see Unity Asset store https://www.assetstore.unity3d.com/en/#!/content/60450) (patent pending). VR-step significantly increases existing interaction options of mobile VR platforms (Daydream, Gear VR, Cardboard) and lets you build highly immersive experiences that are usually only found on PC VR platforms.
Gravity Pull是一款適用於Google Cardboard和Daydream的沉浸式VR益智遊戲,受到其他第一人稱益智遊戲的啟發。通過策略性地將立方體放置在開關上以打開門來解決16個令人費解的物理難題。您需要仔細探索每個房間並從多個角度查看事物。你能走到盡頭嗎? Gravity Pull採用創新的輸入技術,讓您可以使用步入式導航每個房間,並讓您掌控自己的位置。無需控制器,各種研究已發現可以最大限度地減少網絡犯罪。

我們強烈建議使用Cardboard V2,這是任何帶有電容式觸摸按鍵的耳機。支持Cardboard V1的磁性開關,但可能無法始終如一地工作。如果您更願意使用操縱桿而非徒步操作,操縱桿應自動與遊戲一起使用。默認情況下,您只能使用操縱桿向前和向後移動(以防止噁心),但設置菜單中有一個選項(傾斜以允許完整的操縱桿移動。

位置跟踪可在PC VR平台(Vive / Oculus)上實現高度沉浸式體驗,例如步行輸入,但這在移動VR平台上無法實現,因此許多移動VR應用程序都是簡單的外觀或過山車經驗。 Gravity Pull使用VR-Step插件構建(請參閱Unity資源商店https://www.assetstore.unity3d.com/en/#!/content/60450)(正在申請專利)。 VR-step顯著增加了移動VR平台(Daydream,Gear VR,Cardboard)的現有交互選項,讓您可以構建通常只能在PC VR平台上找到的高度沉浸式體驗。
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Full Daydream pointer support
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其他資訊

更新日期
2017年6月20日
大小
51M
安裝次數
100,000+
目前版本
1.4
Android 最低版本需求
4.4 以上版本
內容分級
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提供者:
VRMersive
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