Bounce Defence is now open for anyone who want to beta test.
Please do not down-rate during beta period. Use the feedback blog for bug reports, feature requests, suggestions and good or bad comments.
During beta period the "unlock all towers" pack will be as cheap as Google market allows ($0.99) because I need this feature to be tested as well as anything else. When the game goes live the price goes up, but anyone who bought the full tower pack will of course keep them after the beta period.
I need both testers of locked and unlocked game. Of course the locked game will be much harder and probably impossible after a certain wave.
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Bounce Defense is a Tower Defense game with a bouncing twist. The enemy waves are shaped like balls and bounce off the game-field boundaries and towers. This gives the player a new dimension in placing the towers to make the balls bounce or not bounce, using different types of towers for blocking or attacking etc. You must stop the enemies from bouncing on your base located in the bottom of the screen. When an enemy wave has been destroyed you get enough energy to engage your warp drive and jump to the next place where another wave will attack before you can jump again..
The game is free and by default it comes with two types of towers; Laser Tower and Slow Tower. It offers the possibility to unlock three more types of towers though, using Google Market's in-app billing. The optional add-on towers are Missile Tower, Artillery Tower and EMP Tower.
The default graphic mode is designed for modern fast phones and tablets. There is however an option to uncheck graphical features in the settings section, to make the game flow nicely even on older phones.
Hopefully this game will add to the TD genre by introducing the bounce dimension. Please help me with beta testing and use the feedback blog for anything, good or bad, small or big.
Features: pinch zoom, graphics settings, load and save game, enemy loot, screenshot sharing, pause / resume, tower firing while moving, enemies bouncing off walls and towers, tower bounce damage and much more.
This game is similar to other TD games with the main difference that all enemies are balls, and that they bounce instead of follow a given path.
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Wikipedia description of the Tower Defense genre:
Tower defense is a sub genre of real-time strategy computer games. The goal of tower defense games is to try to stop enemies from crossing a map by building towers which shoot at them as they pass. Enemies and towers usually have varied abilities, costs, and ability costs. When an enemy is defeated, the player earns money or points, which are used to buy or upgrade towers, or upgrade the number of money or points that are earned, or even upgrade the rate at which they upgrade.
The choice and positioning of the personal towers is the essential strategy of the game.