Science is made easy through engaging animations featuring the most famous scientists ever lived, including an entertaining biography section for each one.
Theories are explained looking at how scientific knowledge has evolved since ancient ages until the point that experiment transformed previous assumptions.
This free versions features two of the experiments already available:
· Newton’s Gravity: Cannonball
· Archimedes’ Principle: Floating bodies
· Maxwell’s Colours: Coloured discs
· Mendel’s Laws: Garden peas
· Franklin’s Electricity: Lightning bells
· The Doppler Effect: Trumpeters on a train
More experiments to be added in 2015!!!
Note: This app is only for tablets.
The chromatography quiz app currently contains
Basic Chromatography quiz
Chromatography troubleshooting quiz.
General Science Quiz
We are working on adding more sections to include:
This app is a supplement to my book: Math Journey. Available on lulu: http://www.lulu.com/shop/joseph-mak/math-journey/paperback/product-3184664.html
Be part of a unique scientific experiment by playing games on your phone. Neuroscientists at University College London have 'gamified' their research, creating a quirky, fun app which turns neuroscience experiments into games. Each time you play you'll be contributing data to a huge scientific experiment, taking part in research that could previously only be conducted on small groups of volunteers in the lab. The Great Brain Experiment will look at memory, impulsivity, how we take risks, and how well the mind’s eye can see. It will allow the researchers to explore questions that are normally impossible to ask.
Dr Rick Adams, from the Wellcome Trust Centre for Neuroimaging, says: “We wanted something that shows people what neuroscience is really about. It’s not all brains in jars or men in white coats. It’s actually trying to answer questions all of us are interested in, like ‘What makes me happy?’. We hope that people enjoy our app, tell their friends and help us answer some important scientific questions along the way.”
The free app has been developed for Brain Awareness Week 2013 (11-17th March 2013) and is being supported by the Wellcome Trust.
This is an application for learning that let you download exercises from the web (just a few kanjis right now). Its an upgrade from Hiragana and Katakana Learn Experiment (https://market.android.com/details?id=com.legendarya.helloandroid), but with many planned improvements:
-More contents (kanjis and spanish to start with) and improvements to older contents (mistakes corrections, exercises with full review of all the hiragana or katakana and other writing styles)
-User editable contents so anyone can collaborate adding the contents they want (it will use a points system to encourage people to do it)
-More compatibility in different android devices, solving crashes that some of you have got, and maybe specific versions for tablets (icecream sandwich), iPhone and Blackberry
-A cuter interface with lighter backgrounds with gradients
-Use of aditional resources like images and custom keyboards (like a hiragana keyboard for the kanjis exercises)
-Better writing recognition, based on the direction in which you are writing instead of the position, so it will be less strict when you are doing it right
-Customization, so you can enable or disable vibration on fails, the option to complete the writing of a kana before the application shows you wrong or don’t showing the hints (lines or dots) on drawing
-Statistics of the progress, including a comparison with the last time you have done the same exercise.
You can see more information here: http://learnexperiment.org/blog/presentation/
You can challenge friends and groups of players and win points towards upgrades.
Requirements: 256MB memory, at least 600x480 screen
In contrast to Books and videos which try to TEACH, this app is a game which encourages you to LEARN. Learning Science is like learning to play a musical instrument - it can be learnt only by doing, trying and making mistakes.
As Confucius said -
I hear, I forget;
I see, I remember;
I DO, I Understand
The Science Game is built on top of a powerful science engine. How does a microphone work? What is a Cathode Ray Tube? Can electromagnets be used to make electric bells? Can we measure the force on a current carrying wire in a magnetic field? What does a multi-tap transformer do? The Science Game lets you explore and learn all this and more through interactive games based on science. The Science Game makes it possible to learn by doing.
Kids find this way of education through games much better than the conventional school systems. This app gives you the opportunity to explore science concepts by doing various experiments as part of games. This way the basic concepts are understood better. As you play the games, helpful hints and guides explain the phenomena. The revision mode provide in-depth exploration of concepts. The quiz questions at the end act as a tutorial. Challenges, which are like mini-games, review the science and keep you on your toes. A comprehensive review at the end of the module drills in the concepts. Applications show how these concepts are used to build real-world gadgets and equipment. Time spent and concept coverage reports show progress.
The Science Game provides support for CBSE, IGCSE and NGSS syllabi for 9th and 10th grade students.
Never before has science been so accessible and so much fun.
Please note that the app requires at least 50 MB of space for basic app installation plus a further 50 MB of storage for index files. The app will not install or function properly unless there is sufficient space for installation. Older devices running android versions below 4.0 may not have sufficient hardware resources to run the app efficiently.
You can use it to provide improved performance, or to provide GPS reception to Android devices that do not contain the necessary internal hardware.
It can be used with unrooted devices that have USB host mode enabled. It can also be used with some devices that do not have USB host mode enabled provided that they are rooted and have Buzybox installed.
This means that it can be used to connect a GPS dongle to inexpensive tablets that do not have internal GPS hardware such as the many tablets based on the Allwinner A13 chip.
The GPS dongle must be based on the PL2303 serial to USB converter delivering NMEA-0183 sentences. The app has been tested with a GlobalSat ND-100S GPS USB dongle available from Maplin in the UK for less than £20. It has also been tested with an Anadigi GPS-206 GPS Antenna. The tablet must deliver power via the USB port. Unpowered USB ports will not work.
This app does not work on all devices. If it works for you - please let us know the model of Android device, the version of Android and the GPS dongle that you used, so we can update this page.
Before using this app, in Settings-> Developer options enable Allow mock locations. Then connect the dongle to your Android device (you may need a micro USB to USB converter cable). Start the app that you want to be the recipient of the GPS data, then start You Are Here GPS and when you see data arriving, wait for a fix before returning to your other app. Do not press the back button while doing this as you must leave the You Are Here GPS app running.
Sayedur Chowdhury has blogged about this app.
1) This app is intended for use with approved Android devices with powered USB ports.
2) The Amazon Kindle Fire and Kindle Fire HD devices do not have powered USB ports.
3) USB host mode seems broken in Android 4.3 on some Google Nexus devices but there are reports that a hardware reset may fix the problem.
Users can examine 26 selected manuscripts, zoom in on individual words, attempt transcription and receive immediate feedback. They can optionally compare their transcription with a full transcript. The user's transcripts can be saved and reopened. The saved transcripts are accessible via File Manager apps.
Users can examine 30 selected manuscripts, zoom in on individual words, attempt transcription and receive immediate feedback. They can optionally compare their transcription with a full transcript. The user's transcripts can be saved and reopened. The saved transcripts are accessible via File Manager apps.
Just take a photo of a map while you're out and about, or download one from the internet, then go to the place that the map shows. When you know where you are on the photo, tap and hold to add a marker. Move around until you find another place on the map, and tap and hold to add a second marker. Your position will show on the map, updated as you move around.
You Are Here only needs two markers to find your position anywhere on the map, but it works best with three or more, and you can keep adding more markers to make it more accurate. For best accuracy, try to add markers at each side of the map.
You can share your geo-tagged maps by email, http, Google Drive or Dropbox.
You Are Here uses no internet or cellular connection so it can be used in remote areas. However, it uses your device's GPS, which can drain battery life if used constantly. The app does not use the GPS when its home screen is displayed (third screenshot), so we recommend that you return to the home screen if you are not going to be using the app for any extended period.
NOTE: If you have an inexpensive tablet based on the Allwinner A13 chip without built-in GPS, you may be able to use this app with an external GPS dongle and the free You Are Here GPS driver. The You Are Here app requires GPS location fixes with a sustained horizontal accuracy of 10 meters or less, so the driver may also be useful if your device cannot deliver this precision.
Mixtures can be created, edited and deleted. In each mixture, individual proteins can be created, imported, edited or deleted. Multisubunit proteins can be created by merging proteins.
Data can also be imported from online protein databases. Currently, import from RefSeq and UniProtKB are supported.
Files produced by the Mixture Editor can be used immediately by the Android version of the Protein Purification simulation app (the phone version must be upgraded). They can also be exchanged with the iPhone/iPad version of the Protein Purification simulation app via iTunes File Sharing.
Mixture Editor can import mixture files from email messages, Dropbox, etc.
Lectures and textbooks can cover the theoretical aspects of protein purification and laboratory classes can teach the practical techniques, but there are other topics which are difficult to learn by conventional methods. In order to purify any protein you need to know which separation techniques are likely to be most effective under the circumstances and, probably more important, which techniques are not. This knowledge cannot be picked up by following a fixed recipe for a class practical. It requires some thought and usually comes with experience, generally during postgraduate research.
This is the Android Tablet version of the award-winning program that has been widely used in schools, colleges and universities since 1983. Protein Purification's associated tutorial aims to guide you through a simulation of some of the more commonly-used protein separation techniques and to let you experiment with the simulation. It starts off by letting you examine how a simple mixture of proteins behaves during gel filtration and ion-exchange chromatography and then goes on to allow the design and testing of full purification protocols using more complex mixtures of proteins.
It is assumed that you are familiar with the theoretical background to the most common separation techniques, enzyme assays etc. and that you understand the concept of the isoelectric point of proteins. The app will model failure as accurately as success - so be careful!
This is the full version with no advertisements or upgrade reminders.