Good but needs more work I've played both A Dark Room and A Silent Wood and I must say that I much prefer this game because of the easy interface and wonderful additions you have made. I think your first priority as an improvement would be the grammar and spelling of the game, all lower case letters looks awful! Secondly I noticed that bait doesn't appear in my inventory. Otherwise great game!
Truly amazing I have a PlayStation and a 55" TV, Netflix, Hulu, you name it, and I found myself sitting for 6 hours tinkering on my phone playing this game. I would highly recommend trying this little gem out. This game isn't nearly close to what I was expecting it to be the first hour or so in, and it takes quite a turn at some point (several turns, in fact) and has a weirdly unsettling ambiance to it giving the entire experience a suspenseful horror-esque feel to it... 5 out of 5 (first review ever)
One of the best games I've played! High praise? Well there are no graphics and what little sound there is, is used to amazing atmospheric effect. But the most incredible thing about this minimal RPG is how you can be drawn in by the most beautifully worded prose, more emersive than any big budget effects. Like a Cormac Mcarthy novel played out in the most grimly addictive way.
Addicting Game! I love this game and play it all the time! My only complaint is that the limbo state on the path still exists for me. Fix that and it would almost perfect. I hope you guys continue to develop and expand the story and mabye add new features like multiple towns.
Support indie developers! This game has multiple levels of mystery around it, which makes it all the more compelling and really gives it the "it factor." As you progress further into the game continues to reveal itself to you, but never fully pulls the curtain all the way back. You will be left wanting more, but in this case it is more a sign of brilliance than of an incomplete product.
Wonderful game So addicting to play. Only problem is it took me roughly 1 day of moderate play and I have everything maxed out. All huts traps and population. Just waiting on farm expansion, wish I had more stuff to build. Dusty path is fun for now I guess
- 'no hut' mode enabled.
- few more sfx added.
- exit button introduced.
- quick fix for the dusty path limbo state for some more players.
- plague logic is more tightened.
- you can play the 'no hut' mode for now. but, intended new game play is still in works.
- quick fix for the dusty path limbo state for some players
- new story.
- new elements.
- new fights.
A philosophical lunar romance with game designers. What defines a "good" ending?