Tactics and calculations I've played hundreds of games already and I still love it. What makes it good is the complete predictability of the ai strategy and the battle outcomes, which makes it theoretically possible to decide a set of optimal moves at the start of the game to give you the biggest possible edge, but of course in reality this is hard to pull off. Juggling multiple ai opponents is especially fun. I would like to buy the full game but it seems that this option is not currently available?!
Work of art, fun, room for improvement This game has an incredibly rich and polished interface. I just played with headphones on and the soundtrack is incredible. Like others said, the random maps add to fun factor but starting positions need to be balanced to bring out the strategic challenge. Fantastic game, cool effects, 4.5 stars. Lol to comments about the problems with static, etc.
Although this game has amazing potential, really well developed in aesthetics and engaging gameplay, the power distribution between players is frustratingly unbalanced. This can even lead to predicting the end of the match in a few turns. There is little the weaker (unlucky) players can do, which leaves no sense to play this game. I highly encourage the developers to fix this issue a.s.a.p. and let us enjoy this potentially rich game even more. Good luck. EDIT: I kindly ask the developers single question- are we wasting our breaths? Many thanks.
Great tactical game Bugs fixed in new update. Really fun. The games last around 5-20min against ai and it's similar to risk. The only problem is the random map generator sometimes places you in unwinnable scenarios, especially when there are lots of holes on the map. Improve this for next update?
Great game! It is a great game but the strategic ballancing needs to be done beter. Strategic positioninng of the holes, position number of unit and above all the ai. An ai cant attack my week field when there is a bigger player that is going to kill him after he gets a few of my week spots.
Great game! Needs work though I can see tons of potential for this game! It is very fun how it is, however, it needs work. Starting points need to be more spread out, too many times have I stated where I'm completely surrounded by AI. Also, sometimes I stuck in a stalemate due to low storage tiles surrounding one choke point. To balance this, you could make it so there are always 2 choke points, and choke points, along with the tiles surrounding them, always have high limits. I also think there could be more variations between tiles.
- Added hotseat (ability to play with your friends on the same device).
- Minor interface fixes.
- Minor interface impovements
- Fixed problems with licence restoration