I'm still not 100% on how I feel about this. I'm mostly new to Mage, and wanted something interactive and single-player to get my feet wet. After finishing it, I'm not sure if I have a better understanding of the world of Mage, or if this confusion was exactly the point. Either way, I don't think this is what I was looking for, but still enjoyed the experience. The story was alright but confusing at times, the graphics could give some people headaches but fit with the theme, and the sfx was great. For $5, it falls a little flat for just an artistic CYOA, but I'm happy I got it, since I mostly enjoyed it and want to support the IP.
If it were only a mediocre game, I would give a 5 stars for the sake of the setting but this is below that. What a wasted opportunity. The story is too pushy on politics, whether you agree on the views or not, "message over story" approach is blunt. The character development is too linear. -an old WOD fan-
Enjoyable for Mage players, but not a good intro to the setting. I agree with the politics but it was preachy. Definitely want more Mage games, I know they can be better. :)
I can't get through even the beginning because of the graphics and color choices. They're giving me a migraine and making me nauseous. I bought this because I've been a fan of White Wolf games since VtM 1st Edition. This is such a big let down, and I want my money back.
Entertaining and well made
This completely ignores the core premise of magick in Mage as flowing from belief. It shows fundamental misunderstanding of the basis for paradigm as detailed in the most recent editions of the game and more unfortunately casts the ecstatic as ignoring consent. The scene with the ecstatic has a meager nod to consent WAY later in that scene than was appropriate. If this is the direction White Wolf is going with the property then I'm happy to buy the rest of what's coming out of the M20 line and call it a day.
Fix the launch issue.
Mage Gauntlet is a classic-style action-RPG, designed from the start for mobile.