Loved the setting, fun interface, Zak's art is cool. Gameplay was mostly meaningless or opaque, ending was pointlessly annoying hard. Story was like a stream of surreal poetics through a messaging app. Expected a bit better. Especially after such a long hiatus, but I'm glad they're back in the business of making stuff, and for the price of a coffee and a short afternoon of my time I'm happy to support em.
It was nice, until last chapter, which turns to be long (about 10 real time minutes) with a lot of choices in dialogs... and all of them leads to death except one. In every dialog. Then replay huge NPC monolog and try again. The most irritating is that in the end all choices (I'd checked every in this chapter) leads to death (for this I gave 3 stars). Won't replay from the beginning, because it may turn the same in the end.
The game started out enjoyable, and I was even considering buying the other mage game. However the recent update wiped my save file, and I was nearly complete. Unfortunately I can't recommend buying a game that resets saves whenever there's an update.
The gameplay, story, writing, UI design, art, just the basic overall idea of telling a story through a chat app - all 5 stars. The game app itself is very heavy on battery, however, and it's fullscreen, so it's not easy to see the battery on your actual phone. My phone shut off while playing as a result, causing some kind of corruption in my save file, requiring me to restart the game from the first chapter. I'm replaying now - the game is worth it - but the app's stability and performance need work. I also played the Mage game and loved both that and this - definitely make more games like this in these universes!
It was ok. Zak's overly wrought dialogue was very much a reflection of his personal style, and not as much the game. I felt at the end I was playing in Zak's world , not White Wolf's... It's fun for a moment, but becomes stale and tedious after a while.
I like the concept and the artwork is great. However, it was difficult at times to understand people. I don't like any of the characterizations of people, and I also don't think that the groups presented are depicted as they actually are in White Wolf's RPG world. Overall, it felt as if they tried too hard to be "artsy" and I believe it did a great injustice to the Clans and Sects involved, especially the Tremere. I felt more and more repulsed by the grotesque writing style. It felt as if I'm reading a bad drug-induced trip the author vomited into a non-coherent storyline. It leaves me feeling grossed out, uneasy and unwilling to give this another try.
Roleplay a fantasy god - Decision maker - Text adventure - Chat stories sorcery
Text based quest, mix of Sci-Fi and horror in the veins of Alien and Dead Space