Too many bugs The writing and gameplay look good but I couldn't get more than ten minutes into this because of all the bugs. Why weren't more Android interface elements used (especially the menus)? Why no landscape mode? The inventory screen is broken. Too many bugs.
I love this Idea I played alot of these games before I got my MID and seeing them on my tablet just makes them better. However only 4 *s as there are interface errors. When you go to your inventory and attempt to interact with inventory items the menus disappear, this then makes the game unplayable as vines and other nasty creatures beat you to death as you attempt to fix a basic menu coding problem.
A lot of fun! A good story that requires creative thinking, careful planning, and thorough exploration. Menu does NOT freeze or disappear! It just jumps down (really far). Scroll up and the menu is still functional. Or type, like a big boy :). Only real problem is sometimes gamestate does not go back fully/far enough after death/retry. As an amateur game designer, I LOVED the end credits! Look for TriangleGames soon on the Quest forums, Tim, and keep up the good work! I'm sure all the bugs will be "squashed" eventually.
I love this but can't get past valve, block month and argon than. Everything i choose wont let me interact and i keep getting ate up by month. HELP!!!
Yay for text games! Very enjoyable (even though I'm currently being mauled by the bear creature). I like that when you die you can replay from your fatal error and not from the beginning--thank you game creator!
Tim, I'm trying to detonate the makeshift bomb The bomb is already in the blob, I climbed onto the heavy chain, but when I shoot bomb, the game says "I can't see that"
A few bugs fixed. Better touch feedback on object, inventory and verbs lists.