
Ching Vang
Decent, but missing a vital QoL feature or maybe just not tested thoroughly. I'm unable to listen to any music or have playing in the background while this game is active. I even when muting the in-game music/sound I'm unable to play any thing. Also, even if I press play on my device and then switch back to the game, it forces the music to pause. Definitely a testing issue that was overlooked.
12 people found this review helpful
Hello, thank you for your feedback. We attach great importance to your feedback. We understand that you want to be able to play other apps while playing the game. We will try to optimize this function in the future.

Gabriel FitzPatrick
I played this for a month with the monthly passes. After the passes expired, I quickly realized that you need those passes to keep up with bare minimum progress. I'm not broke, but I'm not paying around $20 monthly for a menu simulator. The actual gameplay is fun, but you'll spend more than half your time in menu's and submenu's (very disappointing) trying to remove/collect every little red dot. This doesn't feel like a game. it feels like a chore.
3 people found this review helpful
Respected player, thank you for your feedback. After the monthly passes ended, progression feels dependent on them. Though gameplay is fun, spending time in menus and clearing notifications makes it feel like a chore. Your input will be shared to improve balance.

Josh Goldhirsch
A fun game with creative graphics and a new take within the genre, but has some game tweaks to make it perfect. #1 is that the difficulty curve is very steep. Right around level 3, enemies go from having 200 go to over 1000. #2 I wish we could turn off specific abilities. for example, if I don't want to use the great sword perk at all and it wouldn't show up in my rotation. #3 is the randomness of the dice needs work. sometimes you will roll a 1, and then each time you reroll you also roll 1
2 people found this review helpful
Respected player, thank you for your feedback. We understand your concerns: the steep difficulty curve with enemies jumping from 200 to 1000 HP by level 3, the lack of control to disable unwanted abilities like the greatsword perk, and frustrating dice randomness. Your comments will be relayed to improve balance, player agency, and RNG mechanics.