Quantum Spectre challenges players to solve increasingly tricky puzzles. Each new puzzle requires players to demonstrate a deeper intuition about the behavior of light and an understanding of the optics tools. Quantum Spectre is part of the Leveling Up collection, developed by EdGE and GameGurus to support and measure science learning in games people choose to play in their free time.
EdGE — On the edge of science and play! The Educational Gaming Environments group (EdGE) at TERC hopes to show that learning happens in all kinds of places by investigating the possibilities—and challenging the assumptions—of game-based learning environments. EdGE is designing and studying games whose mechanics mirror real scientific phenomena, but more importantly, are fun to play.
GameGurus — An educational and serious game development studio that develops across PC, online, and mobile platforms, with the clear purpose of challenging players intellectually while providing fun game mechanics and great game play. GameGurus works with EdGE to create compelling educational story lines and to design the captivating virtual environments where those story lines play out.
EdGE at TERC Copyright 2013.
Work made possible by funding from the National Science Foundation (DRK12 grant #1119144). Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect views of the National Science Foundation.
Have you finished all the puzzles in the original Spectrum Puzzles and want more photos? Great news! This expansion comes with another 60 beautiful and challenging photos.
Spectrum Puzzles is a jigsaw puzzle game fun for grown-ups and kids alike.
This game is in Alpha so it will have some bugs and we would like you to tell us what you think. You can help influence us to change the game-play to something better. We want your feedback and we try and adapt our game to your needs. Every bug, every random feature, every suggestion, we want to hear from you. We will let you know in a few days how you can give us your input. Until then play safe....
Currently, we only support MP3, WAV and VORBIS file types.