It seems as though the present exploits are being either hidden from us or not advertised or displayed in the media. We must let our youth, adults and elders know of the present exploits in order to encourage many more achievements.
Wanna learn App Inventor? Then this app is for you!
This app provides a tutorial of how to use app inventor. It takes the user through each app inventor component and gives tips and tricks of how to use it.
It was created by Nathan Evans, Jr., a rising 11th grader in Washington, DC.
This app is one of several apps created by students who participated in Youth APPLab during the 2010-2011 school year. Youth APPLab is powered by Uplift, Inc. and funded by The MacArthur Foundation.
For more information, please visit http://www.youthapplab.com and http://www.upliftdc.org
Please share your feedback by emailing us at email@example.com.
For the design of the engines is necessary to connect different types of objects: turbines, motors, tubes, valves, etc. The engines are moved by particles, which interact with the objects and cause their motion.
Engine Inventor is an educative software useful for high school and undergraduate students in physics and engineering.
The software was developed for the Android platform and can be used by phones and tablets.
Note: If you are using MIT App Inventor version 1 (found at beta.appinventor.mit.edu) you should use the MIT AI Companion instead of this program. Both can be present on your phone at the same time.
So what's in the set of tutorials? Well there are 5 app builds, the first 2 are simple little ones to get your students familiar with the interface and show them how to make a "soundboard" and a variation of the magic 8 ball. The other 3 app builds have far more detail. The first is a painting type app (14 videos), where the students will take a picture and be able to annotate it using lines and circles that follow finger swipes. Of course there are also colours and a reset button. The second sees the introduction of a frog squashing game (12 videos) where frogs appear on the screen and you have to tap as many as possible in a fixed time period. This introduces the concept of variables for time and scores. Our final app build is for a simple mini golf game (16 videos), with random hole positioning and an object to avoid on the screen. In all 3 apps extension tasks are identified to enable your more able students to progress further if they wish. All in all these videos will keep most students busy and engaged for several hours, which of course saves you the time of having to plan if you are a teacher.
If you want a demo of what is on the app head along to http://computing.training/index.php/shop where you will be able to see a couple of examples.
The App Inventor Companion lets you see how your App works as you build it.
More information is at http://appinventor.mit.edu
Note that this application has a lot of permissions because it has to be able to do any operation that you can write apps to do.
5th,10th,later century scientists details and their images,country information. If you want to know only scientist names and invention,click names invention button, search names and find your query or if you want to know scientist photos,click photos button. And also it displayed scientist life period(born,died) information. If you want to send this useful information to your friends click SendToFriend button inside your dialog.
Aperto a tutti, consente di sviluppare applicazioni utilizzando un browser web collegato direttamente sui server del MIT. (O.S. Windows, Mac, Linux).
Pur essendo su piattaforma Java, non serve conoscerne il linguaggio.
App Inventor lo scrive per noi quando, tramite un interfaccia grafica, assembliamo blocchi di codice preconfezionati assegnando "comportamenti" a componenti quali Pulsanti, Sprite, Sensori ecc.
Per testare le applicazioni è possibile usare un telefono o tablet con S.O. Android, oppure l'Emulatore fornito da App Inventor.
Il software scritto può essere distribuito anche sul Play Store di Google.
Vengono descritti gran parte dei componenti e blocchi di codice. Una guida in italiano presenta per ogni componente almeno un applicazione, commentata passo-passo.
Per ogni applicazione,oltre che la descrizione, sono mostrati graficamente i componenti, l'aspetto nell'emulatore, ed i blocchi dei comportamenti.
There are 3 levels of match-game play: easy, medium, and hard, and the names of the top 3 scorers are recorded.
The Myles & Ayesha Black Inventors Match Game also provides players with detailed information about each invention (inventor, patent #, date of patent) with an option to read more to aid in learning more about each invention.
Published by Uplift, a 501c3 nonprofit organization, the Myles & Ayesha Black Inventors Match Game is the first app in the Android Market that specifically targets kids (of all ages) in teaching a portion of Black History. It celebrates Black inventors and problem-solvers and is the first app in the Myles & Ayesha game-based and learning series.
Myles & Ayesha and all logos are trademarks of Uplift, Inc.
To make a tax deductible donation to the Myles & Ayesha project overall, please visit - http://www.upliftdc.org/donate.html