NEO Scavenger

In-app purchases
4.1
5.06K reviews
100K+
Downloads
Content rating
Mature 17+
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About this game

Play the acclaimed PC survival RPG on your tablet and smartphone! (Free unlimited time demo with IAP to unlock full version. Note that only full version can save progress.)

NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!

FEATURES:

Unique Setting - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...

Turn-Based Play - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.

No Grinding - There are no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.

Semi-Random - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.

Sandbox or Story - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!

Abilities and Flaws - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.

Crafting - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.

Desperate Combat - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."

Realistic Wounds - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.

Realistic Metabolism - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.

Realistic Inventory - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.

Hex-Based World Map - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.

Tracking - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.

Hiding - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.

Hunting - Trap small game for food and fur, or track and kill larger prey on the map for butchering.

Foraging - Search for edible plants and water, and use special skills to identify what's safe to eat.

Creature AI - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.

Dynamic Weather - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.

FULL VERSION ADDS:

Save System - Save progress between sessions. However, if you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Save games will be deleted if you die. So choose every action carefully!

Haunting Soundtrack - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation.

Hacking - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.

Detroit - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.

More items, crafting, creatures, encounters, and a larger map.
Updated on
27 Nov 2017

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region and age The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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4.1
5.06K reviews
Drew Vollenweider
28 May 2022
Amazing! I never played NS before this port but it's great! If I had anything to request, it'd be some mobile options like the ability to short press to examine/long press to move (reverse of current option) and make it so that when pressing an item to see it's options, not have it press whichever option your finger is on when bringing up the menu. Perhaps a small P.I.P. when moving items to better see where you're "cursor" is.
6 people found this review helpful
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Donnie Darko
17 June 2022
To Drew Vollenweider: I'm not a dev, just a drunk guy looking to help; if you enable developer options on your (android) phone, you will be able to enable "touch taps" or something of the like, which will let you see where you're touching, and in the event of a 'ghost touch' will help there, too. Also, if you zoom in (pinching, or double tapping real fast), it should also help you select individual items. Apologies if I'm condescending, hope this helps! To the devs; love the game!
8 people found this review helpful
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Press R To Restart
20 March 2022
They give you a fair amount to work with in the trial version, though it feels as though the game is rigged in your favor to try and trick you into buying the full version. I love NEO Scavenger on Steam but in the few runs I've played on mobile I've been provided with rare things such as large back packs, amazing weapons, and carts which let you carry a ton of things, in the first few minutes of starting a new run. Highly reccomend the game on steam, but this is a shady practice here.
20 people found this review helpful
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What's new

- Added instant tooltips. Touch and hold blank space, then drag around to get instant tooltips.
- Fixed DMC access obstructed by UI.
- Fixed crash due to crafting certain demo recipes.
- Fixed bandage offset bug.
- Added stack counts to container preview.
- Fixed rotated items in containers.