Collect the stuff and avoid the monsters type scenario, using touch screen controls our hero through his isometric world.
If you enjoy Pacman you will also enjoy this, although any similarity to this game and Pacman are entirely coincidental.
This game has been written in RISCOS in C, SDL and C, flash AS3, Android Java, and now libgfx java. The code is old soggy and smells a bit, any input on how it behaves on your device welcomed and in a billion years there may be a full update.
This is called 'The Final Level' because it is that largest level of the full game.