No Real Direction Really fun concept, but the combat is too random and progression is spastic. Most of my upgrades came from farming orbs, which became really tedious. Matches are won or lost based on random tile generation. I got new teammates, but didn't actually play them since it was already annoying enough just to stick with one. The game needs an overhaul, because it really has a fun idea. It just needs better execution.
Amazing game Bit of a meh story so far, don't know whether that will pick up. But I love the ingenuity of the battle system. I fear I will be annoyed by the prices of crafting weapons later on, but we'll see. Love the graphics. Great job devs
Super Awesome Review On it's surface, it's a simple "Tap to Attack" game, but once you really dig deep, you'll find a beautifully crafted mixture of visuals, puzzling, combat and strategy that takes the premise of "Puzzle Quest", which are starting to run stale with all the carbon copies, Marvel Puzzle Quest, Adventure Time Puzzle Quest, to name a few. It's refreshing to see how it's particular style of Puzzle game has been remixed. This is definitely in my phone as a keeper and I have over 110 games on my phone. Luv This 🎮.
A good balance of time waster and thinker. You think its simple in the beginning, but some battles push your luck and skill. Hours seem to slip away as you play and yet your brain seems stronger at the end.
This is most definitely a good game. While it looks silly at first, give it time. It grows. The story ain't got much to it, you're a hero and there's evil in the world and yadda yadda. What makes it a good game is the original take on the puzzle RPG formula, which opens up for lots of variation and depth. To begin with, you have one hero. He's a dorky dude with a hammer. Battles take place on a grid like board where you can execute open tiles to attack, buff or heal, or you can open up closed tiles and hope that they give you more powerful action. It works really well. I thought first that the battles are based entirely on luck but now I have learned that this game needs more well-planned strategies and cunning than most other puzzle kind of role playing games. As story goes on, you'll face tougher and tougher enemies. All levels can be completed 15 times to earn the goldiest of golden stars, and each try makes it harder, and also improves the loot. And speaking of loot, you'll collect LOTS of it. New equipment gives you new kind of tiles on the board and can completely change the gameplay. Also, you'll get new heroes with their own set of tiles. Charming game!
Hey it's fun what else needs to be said No waiting for energy or stamina just pure fun. Game difficulty increases so you need to build you characters so you can beat the game. Great job
"Super Awesome Beta Lab is now open; test out new features, like friends, messaging, and online functionality
New meta-tokens; battle fire and roots for control over the board
Multiplayer; play online or hotseat multiplayer with your friends, either against each other or in coop-mode
Bug-fixes, optimizations and UI functionality."
Collect and Upgrade your Heroes to fight back the Hollow in this Brand New RPG!