As the actions if the ennemies feel random, the game is more tactical than strategical. On the gfx sude, a background a bit lighter and neutral would improve contrat and thus legibility of the board (especialy for archer and goblins). (BTW, thanks for the fix)
Awesome time killer and thought-provoker, just the Chess spinoff I was looking for. Also might I suggest reducing the price for your other game, Minos? I really want to play it, but it's hard to determine whether it's worth the $3.99 from the lack of user reviews.
Simple, but very challenging with variety. The ranking system means you never stagnate or get complacent. My only gripe is sometimes I have to experiment to remember the exact behaviors of units, the help/tutorials are brief at best
This was a fun game. The later levels are difficult/tedious; I'd sometimes spend minutes planning my moves and then lose one of my pieces to something I didn't anticipate.
The tutorials suck. I couldn't understand how maze works or wizard transports even after completing tutorials. Needs a better how to play guide to play it
Only problem is that the dark world is suddenly behind a paywall, while previously it was free. Other than that great game
Fixed Unibill crash when returning to the main menu.
Multiplayer Strategy at its best. More fun than chess. Get smarter Play it.