Redesign the controls. This game reminds me of a game I used to play when I was little. I assume it was based on the same game. You have the control system wrong I'm afraid. The movements do not flow. The rabbit seems to stop instantly. Think of sonic. There was always a little movement after you let go of the controls. This will make jumping easier. It is near impossible to guide a jump.
The game looks good but the controls are a hot mess. Changing the control size made no difference to the playability of the game. The control scheme is sloppy and lacks precision. Waste of my money until the controls are fixed or replaced. UNINSTALLED
Ok Reminds me of the Rayman series of platform games. The characters seem a bit too small for phones though. The slide to walk/run control is natural but takes some mastering (and tweaking perhaps?). The gun seems weak and its range short, but maybe a fully upgraded one would be better, no? The tutorial could be better, I'm not sure how I used the gift box & the snorkel, but I muddled through anyway LOL. What bugs me is the presence of ad components & the coarse+fine location and full network permissions. There just don't seem to be any valid reasons for them...
Its ok Controls could use some work, perhaps an actual joystick type with 360° movement. Improve the controls and I'll continue playing but until then to frustrating.
On screen controls are too small I'm having difficulty using the on screen controls. I keep missing the jump button which is making the second running jump part of the tutorial near impossible to get past
Controls are an issue The jump it's not sensitive enough. Could not complete the tutorial. Moving onto something else.
Few tweaks to feedback process.
Rabbit Adventures is a super smash classic adventure side-scrolling platformer