Awesome space trading game. The game is well done. Reminds me of Privateer. It is very addicting. You can customize your ship sort of sim tower style. Hire your crew. Specialize in trading cargo, become a space pirate, hunt bounties, or follow the story. This game would even be better if it was an online game, with say more diverse star systems. The only draw back I saw was that if you close the screen if hangs and you have to exit the game and restart. You do not loose your progress or anything you just have to wait for it to reload.
A game with such potential I don't tend to do long reviews as I'm pretty lazy, this is my kind of game and one of the few I've paid for. The game it's self is very details. Graffically it looks amazing for an app. But it is very quick to complete with only a few customisable features and a less than a dozen ships to choose from with little difference in them. The game is definitely worth buying and if they add more features the game would be even better. Keep working devs
I want to love it But it's simply far too involved for the casual style of gaming I have time for. Unless you have hours to invest in just getting started with this game, or are a hardcore gamer, I suggest saving your money. It is beautifully done, though, so if they ever do lighten it up some for us casual gamers, it would be awesome I'm sure.
It's Futurama, Spaceballs and Galaxy on Fire 2. This game could be a classic. It's immersive in gameplay and graphics are well done. Smart travel and trading system plus highly customizable. On a Nexus 7 tablet I would say it has a few glitchy moments (navigational controls) and minor issues (after your device wakes from sleep mode it takes a bit to return). But well worth it if you love sci-fi games.
It has a lot of potential with the simulation and crew management, but I think it needed a bit more depth behind them (crew mgmt is quite simple and I don't get attached to them, trading seems super simple). After 15 mins of play it gets a bit laggy and I notice some screen tearing when looking at the ship. All in all, good potential but it needed a bit more in my opinion.
Fairly Steep Learning Curve At First But Worth It It took me a while to figure out how to make money from the start, but once you find your groove it's such a worthwhile game. Just take it slow at the beginning taking on one or maybe 2 missions at a time. Too many can quickly loose you money if you don't planet well (ha!) Also, try to stick more to the legitimate missions as opposed to the illegal goods missions. Or be prepared to offer the highest bribe. You can also lose a lot of money by failing these missions. Great game once you get the hang of it!
NEW: x86 compatibility
- Fixed problem with the 2nd and 3rd skill in the task assignment screen
- Fixed the ‘Endangered Species’ mission, it can now be successfully finished
- Fixed bug in the campaign, chapter ‘N1L’s origin’
- Locked skills can no longer be previewed via the ?-buttons in the promotion popup
- Removed the ‘Loot ammo’ button and ammunition sliders from the loot interface
- Finishing a research in hyper travel no longer gives you the option to go to the research lab