Bad to nonexistent control and frequent crashing renders the game almost unplayable. Also the last level is broken - it shows a black screen and nothing else. It is too bad because the visual style and the story had some promise...
Relaxing and stylish Slicing through hordes of enemies was never this fun. The controls can feel a little sluggish at times, but then again, the balancing wouldn't be as good if they were different. It's never frustrating, but you have to remember the level if you want a perfect score, similar to Rayman. Buying in-game currency is never necessary since you unlock everything as you progress; cutscenes can be skipped; graphics look beautiful (in a minimalistic, abstract way) ; download is small, performance is good: A+
Controls a bit sluggish Instead of a virtual pad it would have been better to just swipe or tap where you want to go. Hard to actually get to where you want to go and turning feels like a tank. Cool game but fighting the controls isn't fun.
Was a real good game until level ~14. After this point the game pushes you more and more on either 'grinding' money for better equipment or buying it with real money. Next time please simply increase the price for the app but leave out IAPs.
Poor gameplay. Very repetitive gameplay with little story to get me interested to keep playing. Grinding for cash / upgrades is essential, and it got me tired of playing. Replaying levels with 3 lotus badges (meaning a perfectly played level) does not reward the player with cash. Playing the arena (something like a side quest) to earn cash is slow - around 300 to 500 cash per 5-10 minutes of playing. A weapon will cost a minimum of 1500, next will be 5000. Upgrades cost 2000 (depending on weapon). Do the math.
What a waste of moolah. Cool game but keeps closing unexpectedly. Cant even play the 1st level