Farkle Explosion! is currently a single-player dice game split into 10 rounds.
Roll the first six (6) dice by touching Ele's head (she's the elephant).
Choose dice by touching each die you want to keep for a score. Then touch Ele to roll the remaining dice or Bank It! button to keep the score you've built up for the round. Then the game continues to the next round. The first score banked has to be 300 points or more, so the Bank It! button won't be available until you've built up at least 300 points.
Scoring is based on the dice you select.
Each 1 die is worth 100 points.
Each 5 die is worth 50 points.
Three 1's together are worth 1000 points.
Three 2's are worth 200 points.
Three 3's are worth 300 points.
Three 4's (surprise) 400 points.
Three 5's are worth 500 points.
Three 6's are worth 600 points.
Four of a kind scores the value of three of the kind multiplied by 2. So, four 1's is worth 2000 points. Four 6's is worth 1200 points.
Five of a kind scores the value of three multiplied by 3. So, five 1's is worth 3000 points. Five 2's is worth 600 points.
Six of a kind? It can happen. Six 1's is worth 4000 points. Six 5's is worth 2000 points (the 500 for three multiplied by 4).
If you can select three pairs (like 2, 2, 3, 3, 4, 4) then you score 750 points.
If you can select 1, 2, 3, 4, 5, and 6 then that's a straight worth 1500 points.
If you can use up all the remaining dice on the board, then you get a Free Roll to continue the round with a fresh set of six dice.
FARKLE!!! Unfortunately, Farkle can happen, too. A Farkle is when you roll a number of dice, but there's no way to make a score out of them. When Farkle happens, you lose any points you might have banked for the round, the round is over, and your next roll will be of all six dice again.