D-Day 1944 is a highly rated turn based strategy game set on the Western Front during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011
General Eisenhower has stepped down, and you are in command of the Allied invasion force (tank, airborne, infantry, and air force units). The object of the game is to break out of the D-Day beachheads and liberate as much of German-occupied France as possible, as quickly as possible. To have a chance to seize the top spot in the Hall of Fame, you need to skillfully encircle German units commanded by Erwin Rommel while battling both the regular Wehrmacht divisions and the feared Panzer VI (Tiger I) tank units.
A wide variety of units under your command: Sherman M4 tanks, American, British, and Canadian infantry divisions, paratroopers, special units like the US Army Rangers and Royal Marines Commando Brigade, special crab mine cleaner tanks, and air force units. Meanwhile, the German Wehrmacht starts with coastal fortifications and very weak Ost battalions and static infantry units, but as the days pass, it is reinforced with regular infantry, Waffen SS, and Panzer divisions.
This game offers a nice, quick, small-scale map experience of the classic boardgame D-Day invasion at divisional level, which keeps the number of units reduced enough to allow turns to pass quickly, so you'll get your score into the Hall of Fame faster. A separate "Utah and Omaha" game models the American landings at the detailed battalion level, and the "Juno and Sword" game simulates the British-Canadian beachheads at the battalion level with a much larger map.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Experienced units learn new skills, like improved attack or defense performance, ability to cross rivers without losing extra move points.
+ Historical accuracy: Campaign mirrors the historical setup of the real 1944 Normandy landings - including the divisions that saw combat during the D-Day and the following Normandy Campaign in World War II.
Joni Nuutinen's Conflict-Series has consistently delivered highly-rated Android-exclusive strategy board games since 2011, and even the initial scenarios are continuously enhanced. The captivating campaigns embody the well-established TBS (turn-based strategy) mechanics that dedicated enthusiasts recognize from the timeless PC war games and renowned tabletop board games. I express my gratitude to the fans whose insightful suggestions throughout the years have propelled the evolution of these campaigns at an unprecedented pace, surpassing the wildest dreams of any independent developer. To contribute ideas for enhancing this remarkable board game series, please use email, ensuring an environment conducive to constructive dialogue without the limitations imposed by the store's comment system. Furthermore, due to the vast array of projects across multiple platforms, it is impractical to spend countless hours sifting through numerous web pages scattered throughout the Internet in search of inquiries. Simply send an email, and I will promptly attend to your message. Thank you for your understanding!