Could be a 5 Contracts suck they are unresponsive or to responsive when you move but it is almost impossible to spin the object. They needed to do a better job on the controls before they released it. If they could do an update to fix it I would give it a 5 It would be nice to have some circle button type of controls to spin it and cross or T type to move it around, I like the game but it is so frustrating trying to manipulate the objects to get them in the right spot to drop. It it not a relaxing game at all.
Could Be a 4 or 5 Great concept, but get back to me when the controls are fixed. The double-tap rarely works well, rotating the object and rotating the camera are such similar motions that neither one really works, and sensitivity for moving the block around is too sporradic.
Good concept, impossible to play Seriously good idea for a game and would make a great educational tool for kids learning shapes spaces etc but the controls handle like a drunk crab and having a monochrome design for all the towers make it damn hard to make out what shape they actually are
Great potential Like others have been saying, the game is fun and has great potential but the controls are terrible. Rarely does what you want it to do. Swiping up and down jus doesn't work, keeps moving the object instead etc.
This game is essentially 3D Tetris without the stress of quickly falling pieces and a ceiling cap rendered in soothing low poly graphics. That being said, no time stress doesn't mean no stress at all, because this game is fairly difficult. I've logged a lot of hours on it over about a month and still don't completely have the physics quite figured out. That's a double edged sword, as it's frustrating when you can't figure out why your tower fell over, but it does extend the playable time of the game by providing an extended challenge. The controls for flipping the pieces are fairly clunky and could use some work, but that's my only real complaint.
Tetris Architecture 3d A great idea, intriguing and would certainly have that one more go hook if only..... If only the controls, camera and object move were not all the same. Swipe the camera sure, thumb button to spin the shape perhaps? This game has great potential, I mean add ons are infinite, roman columns, modern pillars, space structures, just please give us better controls!
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A gorgeous hand-painted adventure with a unique weapon and tool: a fishing pole!