Major Flaw There seems to be no way to defend supply units from airstrikes. Supply units are always set as the top unit in a stack and there seems to be no way to change this.
Does What It Says On the Tin The AI's a little bit retarded and it's fairly easy to succeed with sweeping maneuvers against it, but it works very well, hasn't crashed yet on my Xperia Mini, and doesn't bleed my battery dry. One minor vexation for me--my phone's tiny, I haven't noticed a 'back' or 'undo' control (did I miss it? maybe). I read Peter's review below and believe he's expecting a bit too much for a game of this scope and scale. I'm not interested in something that I'd need a tablet to play, I wanted something simple I can play on my phone while I'm waiting for my turn at the bank or Motor Vehicle Bureau or enduring other bureaucratic hassle. I'm very happy with this. OK so game mechanics wise I'd probably give it a 4, but a basic, standard, like-a-boardgame wargame was what I was looking for. Subject-matter wise, it was EXACTLY what I was looking for as the North African campaign is one I've been obsessed with since I was about 11. Given the dearth of such games, I think the high rating is warranted.
An old school, turn based, hex style war game covering a great series of battles. It's very well done. Excellent.
nice little game, but a lot of shortcomings The games works fine and the graphics are perfectly ok for a wargame, but there are a number of problems. First, the game mechanics are screwy. I find that after a few turns of play, both my army and the (computer) opponent's army are down to a fraction of their original strength. By they end of a game, one army will be totally eliminated and the other army will be down to a handful of units in weak condition. This is partially because combat tends to result in units being eliminated, and partially because units lose strength points so quickly when they get out-of-supply. I think the game would be a lot more realistic--and also more fun to play--if units were much more resilient to combat losses and out-of-supply effects. There are also some problems with the software mechanics. For instance, it plays the computer's turn instantly, so you can't see what happens, only the result. You press the "End Turn" button and instantly the map is rearranged and half the units on the board are destroyed by battle. Also, the controls are odd and troublesome to use. So for all of those reasons, I regretfully give it two stars.
Awful graphics, but the dealbreaker is the complete lack of feedback on end turn: suddenly half your army vanishes and you're left to puzzle why.
Great fun, love the added levels, more more maybe kursk or missions like panzerblitz..thanks
First version = 6
7 = fixed load bug
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