The goal of Infinite dungeon is simple. Work your way from floor to floor searching for the stairway down to the next level while dispatching monsters and improving your equipment.
Infinite Dungeons levels are procedurally generated and are different every time you play but just to mix things up there are also over 75 pre-designed levels that the game will switch in which contain additional features like keys, doors and switches.
Infinite Dungeon Includes
Over 80 different enemies
Over 75 Designed levels
Over 120 Unique Items
3 difficulty settings
4 Races and 3 Classes
Multiple Tiered achievements
Finally the game features end of section bosses on level 10,25,50,75 and 100!
Infinite Dungeon is a Rogue Like / Roguelike at heart but has been designed so that anyone can enjoy it and with a control scheme that suits touch.
All that's left is to ask is how far into the Infinite Dungeon can you delve?
The game has just been under a fairly significant restructuring under the hood to make it work correctly on high resolution devices. This required a lot of modification as the game was never designed with any scaling in the base structure. I have tested on multiple resolutions up to and including 2560x1440 and there should be no major issues. there may however be some small alignment issues at some resolutions and 4k (if anyone has a 4k phone yet!) may still be too small. If you have any non minor alignment issues, things appearing in obviously the wrong place. text overlapping etc (and you arent on a res lower than 800x480 as that the lowest I am officially supporting) please let me know.
I have been having some problems with the application icon. I believe I have fixed them all but the dev page is showing the trial icon against the full version. This really is the full version I promise! but if its showing the trial icon when installed please let me know